Next up
...
Underground (i'm gonna show the part that looks like the og 1-2, the level will be changed and expanded).
Underground (mostrare la parte que se parece al 1-2 original, el nivel será cambiado y expandido).
Showcasing another feature of the game: Secret levels.
Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)
(I'm gonna try to not reveal anything for the world map until the build release)
Testing the .ini system, (i hid the GUI cause changed something and i don't wanna show it right now)
Still i'm gonna create a tool to make this a lot easier.
Project S.M.B. (Super Mario Bros NES Remake) Castle Theme
(New Super Mario Bros Castle theme 8 bits chiptune)
Infinimario actually didn't feel like a game, it was just a test (for procedural generation), so i decided to change that, drafex14 did the mario and goomba sprites, the music is a cover (i didn't know the name of the composer, tell me if ya know please)
coughing zombie vs hydrogen shroom
(early doomshroom test)
i will continue with the new version of Anima Messorem (later), for now i will make a remake of the first build, fixing the bugs and avoiding some filters that makes the game unstable (here are some of the luigi new sprites, white BG cause unfinished)
Bowser boss fight coming (not so)soon...
Hi, what about complete different levels with Mario and Luigi at the same time?!(like a microgame) how chaotic can be that?.
Hola, que tal el jugar con M&L en diferentes niveles (cómo un micro juego), ¿será caótico?.
SMB1 Improved sprites by: Kirbstomp










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