Next up
Testing the .ini system, (i hid the GUI cause changed something and i don't wanna show it right now)
Still i'm gonna create a tool to make this a lot easier.
Showcasing another feature of the game: Secret levels.
Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)
(I'm gonna try to not reveal anything for the world map until the build release)
Infinimario actually didn't feel like a game, it was just a test (for procedural generation), so i decided to change that, drafex14 did the mario and goomba sprites, the music is a cover (i didn't know the name of the composer, tell me if ya know please)
i will continue with the new version of Anima Messorem (later), for now i will make a remake of the first build, fixing the bugs and avoiding some filters that makes the game unstable (here are some of the luigi new sprites, white BG cause unfinished)
World 1 Concept (Like on SMB3 you can skip some levels if you want to)
Concepto del Mundo 1 (Como en SMB3, puedes saltarte algunos niveles si quieres)
Underground (i'm gonna show the part that looks like the og 1-2, the level will be changed and expanded).
Underground (mostrare la parte que se parece al 1-2 original, el nivel será cambiado y expandido).
Is this even legal?
This game is so generic, its just a template with a reskin and ripped imp model of pvz3 (with PAYWALLS, WHY???).
...
Bowser boss fight coming (not so)soon...











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