Game
Project S.M.B.(Super Mario Deluxe+)
2 years ago

Build 0.1 Released

World 1, 2, 3, 4 playable(without bosses)

i hope you like the game :3




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Gatling pea (our spriter Drafex14 cooked with this design.)

We have 3 more plants and 2 more zombies for the 0.1

guisantralladora (nuestro spriter Drafex 14 cocinó XD)

3 nuevas plantas y 2 zombis (no tan) pronto para la 0.1

(muchas gracias al equipo)

Bowser boss fight coming (not so)soon...

Project S.M.B. (Super Mario Bros NES Remake) Castle Theme

(New Super Mario Bros Castle theme 8 bits chiptune)

Mario, why are you so gray?

Mario, ¿Por qué eres tan gris?

Testing the .ini system, (i hid the GUI cause changed something and i don't wanna show it right now)

Still i'm gonna create a tool to make this a lot easier.

Infinimario actually didn't feel like a game, it was just a test (for procedural generation), so i decided to change that, drafex14 did the mario and goomba sprites, the music is a cover (i didn't know the name of the composer, tell me if ya know please)

I just need to add enemies and a warp system to submit an alpha with the first 3 levels (1-2 and 1-3 will be different) :D.

Con añadir enemigos y un sistema de warps podre subir una alpha con los primeros 3 niveles (El 1-2 y 1-3 serán diferentes) :D.

Is this even legal?

This game is so generic, its just a template with a reskin and ripped imp model of pvz3 (with PAYWALLS, WHY???).

Showcasing another feature of the game: Secret levels.

Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)

(I'm gonna try to not reveal anything for the world map until the build release)