The build saved to wrong spot, the intended update post went to the wrong area... today just isn't going well for me, huh?
Anyways, V 0.6.0 should now be available to download.
The build saved to wrong spot, the intended update post went to the wrong area... today just isn't going well for me, huh?
Anyways, V 0.6.0 should now be available to download.
Can it be done?
(Also, Happy New Year)
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
I might be having too much fun with this process...
That time of year again.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
Got a (mostly stable) demo ready for the occasion!
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.
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