Game
Bloodborne DM (A Fangame)
7 years ago

Build Update


2 new screens and a new enemy type! The scenes need a little more work and the AI is not final, but stay tuned to see further updates in the near future!

The majority of the tileset for the next scenes are done, so it should not be a huge delay. Once the mapping is done, I’m going to switch over to working on a parry system, and more interesting AI for individual enemies.

As always, thank you guys for sticking around, and if you have any comments, questions, or suggestions, I’d love to hear them!



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Hey, party people. I thought this project was finished, but now I'm not sure. I'm playing with the idea of upgrading all of the assets to low-poly 3d models. I hope you guys are into that. If I finish, I'll leave the old build up too. Hunt on, guys!

Experimenting with a test level for 3d assets.

Getting some more work on the quick intro cutscene.

Putting some work into assets for the intro cutscene. There will be some improvements for the damage output UI, and making death not quite as abrupt coming soon.

Quick Update. Nothing Huge. Thanks for dropping by, guys!

Checking in Touching base just to let you know things are still getting done. The next scene is very nearly done and will be added to the build ASAP.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

a drawing I did because I was bored😪. But I love how it turned out.😊