Next up
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
I'm not your enemy. Or am I?
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
No1: The ShadowStar early prototype video
Legger at work
From Manhand with glove
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
A Green Diner. Eats bullets
How it looks now
How it's played now











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