Next up
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
How it looks now
Legger at work
New screens
No1: The ShadowStar early prototype video
Mirror level. Who are you? Save yourself. Literally. P.S. Not in the game yet. Being at work
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
out of the way
From Manhand with glove
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.











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