Next up
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
I'm not your enemy. Or am I?
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
Magnet bullets on a test lvl
A Green Diner. Eats bullets
Turbo needle. You'll need it
How it's played now
out of the way
Bullet trap is your main enemy. Limit your shooting











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