Game
Stellar Zero
13 years ago

BUMPY FLOOR. (Moar polygons?!)


  • “Vegeta, what does your scouter say about his game developing amount?”

  • “It’s OVER 3 MONTHS!!!!!!!!!!” Breaks the scouter

Oh, right, guess you have readed the top of the news “BUMPY FLOOR”!

Exactly have i written this with a reason.

I was rewritting collision engine to be far more supperior, this allowed me to add Z-Floors! What does that mean? You may have noticed the whole game had only one level floors that were completely flat, now the terrain in Stellar One is more complex and has slopes/stairs/bumps/hills. Wan’t dat screenshot?

Pew

5d0c5dcd6f335.jpg

The game is in development for a long time now, compared to Stellar Zero which was developed in 9 days (OMG!), but it will pay off a lot. I’m trying to approach commercial quality, this might sound crazy for one man team, but i’ll try!



0 comments

Loading...

Next up

Meet Fluxus - Your new home.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Successful landing

#screenshotsaturday

Have a good Boi

Shadow The Hedgehog X pixel art

"Our work is never over" they said.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Szayel Aporro Granz - Bleach

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

New Teasers!