

Next up
Anyone remember tf2 freaks?
Look at this nonsense This is me figuring out on how to draw the side of a ramp because each time it goes up it shifts and I KNOW there is a pattern to it, but this has fried me so much I have no exact idea on how to pull this off
I should probably make a tutorial level for this game shouldn’t I
Are game manuals even a thing anymore
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
I think I got the hang of working on the walk cycle Anyways, even if I still need to rework Benjiro and tweak Elliott, my next character I'm gonna try to focus on it Toby!
Toby belongs to @Kolby125 ![]()
The living dead, wandering in moss-covered caves, are slowly beginning to merge with the surrounding plant life.
Today just feels unreal for some reason
Rain. Music is Castle Eggman Zone Act 1 from SRB2
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
Finally. Literally the most tedious geometry to map textures too has been conquered(at least the side of it) Literally every other type of geometry is some sort of variant of Cube so those aren't gonna be hard at all










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