




CANINE BROS!
It's been a while since I did a rendered artwork of these two, so I'm also changing up their designs a bit (since they looked hella generic compared to Marchal, the "cooler" Mickal)
Mickal now has a ring, while Silver now has circle patterns.
Next up
Team Sonic (& knuckles)
Figured out how to use clipping masks on procreate, this will be my artstyle of this month now
INTRO CUTSCENE! (W.I.P)
"Wait... Didn't you already make an intro cutscene like 5 times before?" This time is for real
Almost every level will have its own cutscene, including some extra cutscenes for other stuff.
(The music is placeholder only)
HAPPY NEW YEAR #2025!!!
This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!
I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!
Feliz ano novo! (GMT +0/Lisbon timezone)
Deleting your data in style! (W.I.P)
Added a little cutscene for when you erase your data (kinda like in the Kirby games), I had this planned for a long time now and finally managed to pull it off
The jackalocked community is UNLOCKED!
If you're planning to participate, please make sure to read the rules on the community's description very carefully!
A minha comunidade está ABERTA! As regras também estão disponíveis em português.
Have fun! I guess.
a very long noodle with wings (and breathing some fire)
Watch out! The camera is panning upwards by itself for no reason! (W.I.P)
Introducing: Excalinine!
Excalinine is an indie game in development by me, it's a top-down 3D platformer with combat and a high focus on the storyline!
The project is on prototyping phase yet
(The game is unlisted for now)
New update!
- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;
- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.












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