




CANINE BROS!
It's been a while since I did a rendered artwork of these two, so I'm also changing up their designs a bit (since they looked hella generic compared to Marchal, the "cooler" Mickal)
Mickal now has a ring, while Silver now has circle patterns.
Next up
Watch out! The camera is panning upwards by itself for no reason! (W.I.P)
New update!
- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;
- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.
"STOP DRAWING FLAT ❌"
Art trend thing (read article for context)
HAPPY NEW YEAR #2025!!!
This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!
I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!
Feliz ano novo! (GMT +0/Lisbon timezone)
Red dragon of scoliosis
The jackalocked community is UNLOCKED!
If you're planning to participate, please make sure to read the rules on the community's description very carefully!
A minha comunidade está ABERTA! As regras também estão disponíveis em português.
Have fun! I guess.
Team Sonic (& knuckles)
Figured out how to use clipping masks on procreate, this will be my artstyle of this month now
a very long noodle with wings (and breathing some fire)
Introducing: Excalinine!
Excalinine is an indie game in development by me, it's a top-down 3D platformer with combat and a high focus on the storyline!
The project is on prototyping phase yet
(The game is unlisted for now)
Koppy if he was cool and american and if he had a physical release
Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)











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