




CANINE BROS!
It's been a while since I did a rendered artwork of these two, so I'm also changing up their designs a bit (since they looked hella generic compared to Marchal, the "cooler" Mickal)
Mickal now has a ring, while Silver now has circle patterns.
Next up
I always liked videogames, and as a kid I always wanted to make my own because creating stuff was my thing, so I started out with Scratch when I was in 3th grade and I'm now working on a GameBoy game! (I experiment with other game engines too)
#Devruary Sidetracking between different projects at once!
I had this bad habit for a very long time, I'd be working on a game and then weeks later I'd be working on another game at the same time, and then leave the other game abandoned and so on. 
"The dead rises from the sword"
Inspired by 5 different artists I found on DeviantArt.
HAPPY NEW YEAR #2025!!!
This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!
I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!
Feliz ano novo! (GMT +0/Lisbon timezone)
The jackalocked community is UNLOCKED!
If you're planning to participate, please make sure to read the rules on the community's description very carefully!
A minha comunidade está ABERTA! As regras também estão disponíveis em português.
Have fun! I guess.
#Devruary I learnt some of it as I made small games on Scratch over the years until I left it for other engines.
And I'd watch devlogs and tips for devs on Youtube once in a while where I learnt some new stuff about gamedev (although I'm still a newbie).
#Devruary I'm using GB Studio!
It's an engine for developing games for the Gameboy (DMG & Colour) systems. (Many devs got to put their games on cartidges and play them on the actual consoles!)
It's block coding based so it's very easy to get the hang of.
Introducing: Excalinine!
Excalinine is an indie game in development by me, it's a top-down 3D platformer with combat and a high focus on the storyline!
The project is on prototyping phase yet
(The game is unlisted for now)
#Devruary KoGaMa! I always spent my time in there making my own maps and my avatars (skins) to then play on other user created maps, this idea of creating stuff that then you and others can play on it stuck with me and that's how I wanted to make games.











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