1 year ago

HAPPY NEW YEAR #2025!!!

This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!

I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!

Feliz ano novo! (GMT +0/Lisbon timezone)


My plans for this new year

Since I didn't do much in 2024, here's my plans for 2025:

  • Release at least 2 of my games that I got to work on (Dragoon Woosh and Kumper Socks);

  • Start working on my big 2 dream games (Time Tomias and Excalinine);

  • Actually lock in and work on the Time Tomias pilot, since it's for my last ever school project that will determine if I can finish highschool and move on. (And once everything's done, I'll be able to finally share it and then I'll have to do an english dub);

  • Try to adapt to an actual 3D engine so I can actually work on Excalinine (if not, I'll just stick to Turbowarp's 3D extension, but it won't be easy...);



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Art that I made for my game during the #Devruary challenge!

I didn't got to post these directly to the game page, so here's a post with most of them there!

(Link to the original posts in the article )

Decorated the level + extended it just a tiny bit. Also added more bird enemies to balance with the many mice enemies in the level

Still going to make more changes to the level (all of those checkerboard tiles at the start might not be visually appealing)

So I was adding a new screenshot to my game's game page (on the "Design" tab), I deleted one image since I didn't need it there anymore and then after I saved it ALL the images in the page got scrambled or something!

Has this ever happened to anyone else?

The jackalocked community is UNLOCKED!

If you're planning to participate, please make sure to read the rules on the community's description very carefully!

A minha comunidade está ABERTA! As regras também estão disponíveis em português.

Have fun! I guess.

VERTICAL LEVEL!

Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)

This might or might not replace the existing horizontal (normal) levels.

The frontpage!

Many stuff can get frontpaged, like art, creations, and even simple text posts!

Please note that the frontpage is simply a spotlight to bring attention to posts. Do not feel unmotivated if you don't get frontpaged!

Medals... Stars... All over the place!

Added star collectibles! You can collect 3 of them in each level. (Also updated many screens to include stats on your medals and stars.)

Experimenting with something!

Instead of just jumping above enemies and killing them instantly, you simply get above them and you get to pick how you want to use them (jump or jump higher basically)

I will take a while working in this idea though...

I put the new feature to the test, and it plays horrendous

So I might only apply this new mechanic to only specific enemies in specific areas or a specific object just for this.

But I'll give another shot at making this play better, otherwise...

Remaking the first level! (Tile set not final)

Some of the feedback I got previously pointed out that the current level design felt too boring/empty, so now I'll remake the existing levels and change some aspects of the overall level design of the game.