Cube's speed has been slightly decreased;
TS15's spawn time has been slightly increased;
TS28's camera jumpscare timer has been slightly increased.
(meaning you have a bit more time now to switch cameras before getting jumpscared)
Keep in mind that TS28's hall jumpscare timer still remains the same;
"Stare" Clone's spawn time has been slightly increased;
Power drain is now slightly slower on Night 6 and the N6 variant Custom Night
Nerfed power drain significantly more for Arcade Mode
(27 minute and 36 minute marks shouldn't make players rip their hair out anymore)
Next up
(CDH4) v1.1.0 "Arcade Mode" update is out NOW!
Here is the changelog
hi again
why have I done this
Thank you all for 160 followers!
As a small gift, here's the scrapped character, Shadow Cube!
This thing was scrapped pretty early on when I was making Night 6, so I never got to tinker with its design.
I haven’t drawn this character in several years man
I’m still missing a lot of characters to draw that I still haven’t drawn yet
#fnaf #fivenightsatfreddys #fnaffanart #fnafart #pizzeriasimulator
Thank ye all for 270 followers!
Since I don't really have anything prepared to show, I will give you all this little Withered Cube doodle that beta testers got to see every time they play-tested CDH2 Reshined!
whoops
Five Nights at Frickbear's 3 - Lolbit :D 📂
Cube's Dark Hours 2 Reshined releases April 4th! Also: The One-Night Demo is out now!


















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