Next up
Opinions on a new graphics style?
working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.
Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.
A little spin in the chaotic void we call space.
Character bits! We're currently throwing together the character animation pieces for the new customization system :P
Character customization: How and why bother? (expand)
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.
























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