Game
A Day In The Life












6 years ago

Celebrating pride month and all our other brothers and sisters fighting the world over for the personal freedom and rights that are still denied us. Some new menu themes that will crop up on each load up shown.




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Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.

Character customization: How and why bother? (expand)

(Mines and menus preview build)

Available for testing now

eepy ... .

Character bits! We're currently throwing together the character animation pieces for the new customization system :P

Yesterday and today’s art because I forgor to post it yesterday

Asking the big questions today. We won't support changing your characters outfit or gender but you can give our beloved testguy a name. Character customization will come later, as it will take planning to get it as versatile as we want at the moment.

Lightweight object recoloring test. This test is looking at coloring defined areas with as little excess data as possible and uses NO mask maps, alternate materials and does not break object batching (won't melt the PC when you have hundreds of swatches!)

His name is Stuffing

Me and some of my friends made TADC OCs and are going to run a dnd campaign where we are in the circus and we can interact with Caine(the DM)

#art #digitalart #theamazingdigitalcircus #oc #tadc #dnd #campaign #furry #fursona #insert

Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.