Game
A Day In The Life












6 years ago

Celebrating pride month and all our other brothers and sisters fighting the world over for the personal freedom and rights that are still denied us. Some new menu themes that will crop up on each load up shown.




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Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.

I know updates have been slow but there really isn't much to talk about when you're just tidying up existing code. We're looking at updating the art style to be just that bit nicer. The crop system working with an overhaul to interactions with tools.

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

happy new year (4 years of personas)

Character customization: How and why bother? (expand)

Little tiktok trend dance I animated Nartonne in references from tiktok pardon dance !

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

(Mines and menus preview build)

Available for testing now

I did the last day too of course. I do not think I will be sharing the previous ones due to just not wanting to, unless I do an old art dump

Character bits! We're currently throwing together the character animation pieces for the new customization system :P