I’ve been thinking a bit, and have just realised that especially compared to other games, this is not the standard that is to be expected of a game in Beta release, so what I have decided to do is to change this to pre-alpha. What this would do i give me more time to work on absolute essentials, and by the time it reaches alpha, then beta, it would hopefully be a lot better than it is now. Thanks for your patience with my noobiness. :)
Next up
art comission.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Szayel Aporro Granz - Bleach
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Got some fun collectibles in our game, Path of Kami!
A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?
I remade my main character, what do you think? :)
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