
Changed Shooter Mechanic to Cursor Mechanic
Added Slide ability (press D while moving to slide)
Added more platforms and more rooms
Changed and added cursors so people will know what they can click
Added/changed sprite animations
Next up
I’ve finally conquered my perfectionism long enough to make some sprite assets. It was fun playing with smear frames to show a bit more life in the animations.
Hello, Everyone. I have two announcements:
The first is that I'm going to focus on another summer project and summer job to cover the costs of health matters. The Inferno Gang will not be shelved, but progress will be slower.
Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.
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I wanted to try custom controls for my games, but it was always on the Options Menu To-Do list, the last things I did. I decided to I'll add it to the Pause Menu so people can change it anytime. Right now I'm moving it to the UI's Layout
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See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎
Updates:
New Tutorial Page
Boosted Player's Frost Ability
Boosted Player's Fire Ability
Enemies react to Player's powers
Make Enemies Harmless when Stunned
Added Kick-Off Wall
Kickable Objects
Added Secret Passages
Alternate Routes
Art Direction Decision
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Been working more on The Inferno Gang's Demo. Almost done! Don't wanna say when I'll get it done due to not wanting a deadline, but hopefully soon











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