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52
Game
Clock Chimes
2 months ago

changed the door a bit. the door is prob is final

(the faces are just placeholders for outside the office)




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I'M MILANOTING

"why Hello There!"

(kinda a teaser)

a BIG office update for the game.

(also the door lever can be pulled down but fsr if i went full screen while recording it would just show a white screen so uh yea.)

New poster to accompany trailer

New map! (2nd image is the old map)

Actual gameplay!!! A bit of a demo for the breaker mechanic in the office

This is still under works, so nothing seen is final

I locked in..

i honestly thought this would be really hard ( mainly because this is made in scratch) but it actually was pretty easy. the controls to move around is pretty weird but the map makes it a bit more easy to use.

(sorry for the bad quality!)

Workin

Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared

sign :ooo