Hello everyone! the 0.10.0 really take me some time to do , but now I have sure that everything is working fine, for that version I focused on the reconnect system because before was really annoying when your internet fall or something happens that disconnected you from the game so, now you can reconnect from where you stopped, a lot of things was changed too so take a look
Changelog
Added
Added nickname system
Added a notification when you buy something and unlock new areas
Added an option to display your ping
Added a perks button on the lobby (it will have a function when the perks system comes out)
Added an options button (it will have a function when I finish the pause menu during the game)
Changes
Changed a few things from client-side to server-side (like money, health, nickname, etc)
Improved the quality of "zombies alive" text
Changed the way the dmg is registered, now the client does and sends a request to the server to sync the dmg (this should fix the problem of doing dmg but the server don't receive it when shooting zombies)
Now is possible to reconnect to a match that has already started
Now the hand's movement only happens when you are on the ground
Waves, zombies alive, and when the next wave starts now show up when you are in spectator mode
Walk speed was changed from 4.85 to 4.5
Run speed was changed from 8.5 to 7.65
Gun damage from 50 to 48
Pistol damage from 36 to 38
Fire Axe damage from 54 to 51
removed the "Quit" button from the pause menu
Bugs Fixed
Fixed a bug where the player's body still enabled to lean when shouldn't
Fixed a bug where the other player's health did not disappear after the player disconnected
Fixed a bug where the appearance HUD should overwrite between the other player's HUD
Fixed a bug where the spectator camera was passing through the map
Fixed some collisions on the map because, before was possible to go through the map limit
Fixed a bug where the spectator camera stop following the players when the pause menu is displaying
Fixed a bug where the player chest rotation was not correctly
Fixed some rendering problems with the player model
So, that's all for today, have this screenshot I take from my friend when the spectator camera bugged
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