Game
Astonishing Adventures of Bob the spaceman
11 years ago

Changelog


12.4.2015

  • Added an extra variable “Damage” which is used for total damage calculations taking current shield level into consideration.

  • Added placeholder score counter, no highscore recording as of yet. Score resets upon player’s respawn

  • Replaced the placeholder GUI elements for armor and shields with actual GUI.

9.4.2015

  • Resized game window, added larger background image.

  • Replaced player ship sprite, added more animations.

  • *Old Death animation is still present in the game as placeholder.

23.3.2015

  • Added explosion animation for mines

  • Added collision events for mines, collision with player now results death

  • Upon spawning, mines will start moving towards player’s position, while performing sine movement “dodging”

  • If player object is not present, mines will move towards bottom.

  • Every time between 5 and 15 seconds, game will now enter “minefield mode” upon which it’ll be spawning mines for 5 seconds

  • Uploaded the game on Gamejolt!

15.3.2015

  • Added mines

  • Added basic shield regeneration

  • Enemies no longer shoot in sync, their fire rate is now randomized per-instance.

  • Fixed a bug where enemy ships were shooting even if “death” animation was being played.

  • Lowered damage caused by colission with enemy bullet so player can take more hits now.

  • Collision with asteroid now causes damage to armor and shields. The smaller asteroid becomes the less damage it causes.



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