Game
Cri De Eco

8 years ago

Changelog - v_1.8.7 RELEASED!

*Changelog -*
◆ Subtle screenshake to make mass killing more bearable, though “death” gives off a good shake :p
◆ More time-frame to see your death animation.
◆ Miscellaneous tweaks and performance improvement.




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Changelog - v_1.9.0 RELEASED! *Changelog -* ◆The BG now gradually becomes more “toxic” as we go further down into the Future Earth. ◆Performance tweaks and bullet sprite’s contrast changes. _PS -See the transition from level 3 to level 4_

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.