Game
Cri De Eco

8 years ago

Changelog - v_1.8.7 RELEASED!

*Changelog -*
◆ Subtle screenshake to make mass killing more bearable, though “death” gives off a good shake :p
◆ More time-frame to see your death animation.
◆ Miscellaneous tweaks and performance improvement.




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Changelog - v_1.9.0 RELEASED! *Changelog -* ◆The BG now gradually becomes more “toxic” as we go further down into the Future Earth. ◆Performance tweaks and bullet sprite’s contrast changes. _PS -See the transition from level 3 to level 4_

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Got some fun collectibles in our game, Path of Kami!