Game
Cri De Eco

8 years ago

Changelog - v_1.9.0 RELEASED!

*Changelog -*
◆The BG now gradually becomes more “toxic” as we go further down into the Future Earth.
◆Performance tweaks and bullet sprite’s contrast changes.

_PS -See the transition from level 3 to level 4_




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Changelog - v_1.8.7 RELEASED! *Changelog -* ◆ Subtle screenshake to make mass killing more bearable, though “death” gives off a good shake :p ◆ More time-frame to see your death animation. ◆ Miscellaneous tweaks and performance improvement.

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

"Our work is never over" they said.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)