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Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
Chapter 2 - In Progress
Tall Mutants don't go down so easily.
This and many more things coming. You can see a lot more of what's planned to come in the Discord.
Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)
The current world map. Though I suspect I'll use something different in-game.
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?
Don't mind me. I'm just sneaking in through the ventilation.
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)










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