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4
3 months ago

Check the article to see how TWwS&tG is going ⬇


The Week with Scratchie and the Gang

ok so, so far code wise, I've done the menu, office, settings, and two characters, Giga (The red one) and Gobo (The Yellow one).

Basically they come towards your door, Giga goes right, Gobo goes left, and similar to FNaF 4, you use you light to push them back, but if they do get to your door, you can use an emergency lockdown, slamming both doors shut. The AI's a bit complicated, which is why im not very far in, but it's going great. Check out the community for more.

Also ik the video quality and framerate is shite, idk why tbh.



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Finally watched the mc movie (ignore the ad on screen). It was mid tbf idk. It was one of those movies that are bad, but still fun to watch.

Since Omnipotent, I've discovered how to add the lever-basement rooms from doors, so I'm adding those.

Meant to post this earlier, making a new doors game (Ignore my other post) called The COMPOUND, but much more advanced than Omnipotent, as I've figured some new stuff out.

Check the Article for story ⤵

Before you, the new banner and thumbnail for Sweet Harmony's Gamejolt page! It was a hard work to make it, mostly on the banner, I wanted to make something amazing and stand out.

New news is closer than you think ;)

Instead of rush, or at least dupe, I've added a beacon sorta monsta, so you hide behind sum instead of a locker.

Collection of various renders I've made over the years. Just thought I'd share them here for y'all to see.

Happy Easter Sunday!

Working on the rooms. The layouts of the rooms I've done so far are on the right. I'm planning on doing about 50-60 rooms. (20 variations so far). 5 coal rooms, 2 button rooms and 1 uncommon room.

so long so long

Some props I just scatter round the rooms and that.