Next up
Got a whole handful of features done today. It's really nice when our second programmer soars overseas to us and we get to go HAM all weekend on the project. Feels like a real indie studio with the three of us giving it our all in the same room.
It's an interesting challenge getting ponies of varied size to fit onscreen together. #gamedevelopment
Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)
Joyance is Here to Welcome the New Year! ๐ฅณ
- art by SugarMorningโ ๏ธ
It was important for us to have multiple save files per game.
One for a first playthrough.
One for experiments and self-imposed challenges.
One for letting someone else play without messing up your main file.
#mlp #jacksepticeye my fave brony's sean & anti
Apologies for the delay. But unforeseen life events have delayed the release of BGP's Alpha1 release by a couple days.
The same attack can come in different colors depending on the pony using it. #pixelart #animation #mlp #indiegamedev
Dreamy Rainbow 3D - Episode 4 Announcement
Following up on my previous updates, I am also sharing a video featuring short gameplay clips to show the current progress.
Every attack in #BattleGemPonies is made up of a series of particle effects. โจ
This ones a spinning glob being lobbed!












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