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For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now

For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7

For day 1060 of coding, I added a count of how many exits of each direction are available

For day 1061 of coding, I made sure to include the forest exit in the count

For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

For day 1066 of coding; through testing, I have an idea on why no pathways are made sometimes. I will need to do further testing to confirm that idea

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural