2 years ago

Cloud save!




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The promotional video has been released!

We are still recruiting closed beta testers!

If you have a Google account and are willing to help me, please feel free to contact me! (See my previous post)

Google is killing me!

It's Soooo complicated to connect with google service and login into google account in my game, and I don't even know where the problems are...

Various tutorial I had seen but they are all different in some details, so confusing

UPCOMING NEW CARDS!!

Making contents for next update, new cards in a new theme

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

#gjbroadcast

Inruins is now available on play store!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

3 NEW cards of NEW theme: Urban Ruins

Cookie: Reprsents cookies from websites

Midnight Strike: Represents staying up late & night life

Fairy Melon: Has 2 different appearances, represents anonymous

Have a quick look of all the cards in the first version of Inruins!

Whitch one do you like best?

Hoomanz! is a stealth-adventure game by @koffeecup that's PACKED with coziness and humor.

Play the demo and wishlist the game: http://bit.ly/HoomanzSteam

Complete our quests to get Hoomanz! trophies! 🏆

#gjbroadcast

Got confusing bugs!!

Normal in the editor and packaging, but Bugs with running

I tried a method of making a GM window for packaged testing like other projects I had seen before, which did help me locate the bugs quickly. Unity is so convenient