Game
Checkmate
8 years ago

Coldfix Alpha 19b (0.19.1)


Hey all!

Here’s a coldfix for you guys. Expected this one to come out sooner, but ran out of time, so it’s a little later than expected…

Either way, here’s the changelog:

  • When turn-based begins, pieces will now use their realtime timer progress to determine how many steps they may move on that turn

  • Reopened scenarios for people to play

  • When spawning a piece in turn-based, you can no longer move it right away

  • Made the AI look less stupid in combat. It still is; Just looks less stupid now.

  • Added a new menu under controls for future control settings

  • Slight adjustments to fog colouring

  • Toggling of build menu can now be controlled with a setting

  • Fixed an issue where setting check was impossible

  • Fixed an issue where, on placing check, enemy pieces wouldn’t disable their timers

  • Fixed an issue where you could move a piece once more after it piece was out of moves

  • Fixed an issue where the tooltips text overlapped with the tutorial text

  • Fixed all scenarios to work with the new combat format

  • Fixed an issue where the AI would not move pieces as much as was possible

  • Fixed an issue where the enemy king wouldn’t move when in check, leading to instant victory

  • Fixed an issue with the turn-based tutorial where you couldn’t check the king

  • Fixed all tutorials to be playable with the new combat format

  • Fixed an issue where turn-based wouldn’t start again in specific situations

  • Fixed an issue where the path display wouldn’t display properly in realtime

  • Fixed an issue where the AI wouldn’t put you in check, but instead hang the game

  • Fixed an issue where, after the AI would put your in check, it would sometimes “un-check” you

  • Fixed an issue where, after going back a turn in scenario mode, none of the pieces would be moveable

  • Fixed an issue where the legal moves were calculated incorrectly

Have a great day and catch y’all later!



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