Game
Sunshine

12 years ago

Color and Interesting Shapes


During the process of level design for UFO, I play with various geometric forms and their arrangements to find interesting spaces. I arrange Unity primitives, building models of my own, and a couple public domain lowpoly city models. Below are some screenshots of that process.

I’m finding inspiration in modern art, specifically Piet Mondrian. I hope to translate this not just into pretty pictures but also meaningful visual language for gameplay.



0 comments

Loading...

Next up

Objectively Interesting I now have randomized quest objective names. You can also watch a (kinda stuttery) vid of progress on the waypoint display and little hints of AI advancement here [ https://www.youtube.com/watch?v=SibtD2Tvzfw ].

Did you know that today is #InternationalJazzDay? šŸŽ·šŸ˜Ž

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? šŸŽ·

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated āœŒļø

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack