Game
TEAM SLAY-BELLS

1 year ago

Comparison of graphics

SLAY-BELLS had quite the glow up since its Christmas SAGE 2023 demo ^^


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Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^

I got a photo Charlotte and Vanellope mourning the loss of Sophie.

KICK-BELL (OST) - Dreaming of Home (Too Late! Mix)

Drew a Bub

Tried to mix together his Puzzle Bobble Everybubble design and his Puzzle Bobble 2 design.

#BubbleBobble #DigitalArt #PuzzleBobble #2D #Drawing

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Kick-Bell development log:

found a glitch that causes ghosts to constantly spawn in,

It's already hard to dodge one of them, let alone 5 (and counting)😭

(The bug has been fixed, just thought it was funny to post.)

It's time for honorable mentions! 🐞🎉 [Article!]

Brainstorming idea #2

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I decided to add a break button to the game Pressing this on ground slows you down faster, while in the air you will come to a complete stop and hit the ground like a stomp.

(Both of these only work if you're going fast)

#Devlog

created a normal map for the bells to help give them more of an illusion that they're 3D.

Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^

I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^