Next up
Spooky halls
Scrapped human walking animation for the overworld areas. Ended up being too high resolution so I'll just dump it here for yall
Character redesign :)
I was going for that downscaled DS look + something to match my new logo slightly better
You are filled with... determination..? Where are we?
Update on my general developing, plus teaser for something new
I'm almost as invested in development as I am in trying to find the most efficient way to farm and store wood.
I will reveal more about this new project soon :)
Undersmash Video Devlog ~1 - Explaining the Human Soul













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