Game
Undersmash


2 years ago

Someone suggested reducing the colour palette - I do quite agree that this is cleaner, though the other one had a 'roundness' that I really enjoyed... Not sure!




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Scrapped human walking animation for the overworld areas. Ended up being too high resolution so I'll just dump it here for yall

Gone through a Minecraft modding phase, been making some mods which tweak the game a bit that I want in my own world, and I'm releasing the mods publicly too! :)

https://modrinth.com/mod/murf-tweaks

A new ruins ;)

Remix of Ghost Battle was by BoxicFunk :-)

#undertale #fangame #fanart #gamedev

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

Conveyor belts look way more satisfying than the pipes, they aren't as practical but they are so cool.

#gamedev

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels to open today's slot on the calendar.

#AdventCalendar2025

Look at this Bean

(w.i.p Frisk redesign for my game )

I'm almost as invested in development as I am in trying to find the most efficient way to farm and store wood.

I will reveal more about this new project soon :)

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

This is what I do now.

Get used to my goofy ah voice.

#undertale #fangame #supersmashbros #indiegame