With the game jam getting closer to done, I am too - getting closer to being finished. Still quite a bit to do though all by myself, will try to update when possible, keep an eye out for more screenshots of our poor robotic buddy struggling through endless boxes!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
"Our work is never over" they said.
Family band complete!
I-Buki
Mio-Da!
Ibuki Mioda!
Terraria
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!










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