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Smitty 2
10 months ago

Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog




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Unique NPCs now have dialogue icons!

And second, Yurelumis or ghosts that glow in the dark

They can help the player navigate dark areas like caves, which is where they'll appear

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)

Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next

@balmut is a Jolter to Watch and game dev making a game about building a town for goblins! Follow @balmut before the quest ends on June 17 and you'll get Coins!

Working on the Town Square, and so far, it's going places (literally)

There's more I have to add, including NPCs and more buildings

Added a tileset, with only the road tiles for now I also added more NPCs, and trees

What game from last week's Day of the Devs are you most excited for?

Tell us in the comments!

(You can see all the games in the article.)

Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.