Welcome back, or welcome! I have ideas for some of the Chopping Woods enemies. However, ideas alone aren't fine this time around: I need to show them to you! Little, tiny problem...

That's right. I can't draw well. That won't stop me from trying anyhow! I got some concepts I'd like to show you. I'm terribly sorry about the quality, but I hope I can get them across! Do check the previous parts to see what I had in mind!
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The (new) enemies

ChopChop
The face resembles those theatre masks, one half happy, one half sad. One axe aimed at you, one aimed at itself. Indecisive, it can't even roll properly: it can only aimlessly roll in one spot, while the two parts can't decide what to do. One thing is true: they want you dead
I'm thinking they can resemble Colossal in terms of difficulty
They really don't have a special move. They just deal high damage

Omentotem
An ancient ghost haunts this old totem. It's having trouble trying to control its body. It's flailing... but surviving
I'm thinking these could be pretty hard... something like Crabapple?
Special move is Curse: they damage one member with a 50% chance of paralysis to the targeted member. Paralysis works exactly like Haunting would
The other enemy is Cograt, but I've already shown you how I imagine it.
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So... besides my inability to draw well, what do you think of the concepts? Could they have promise? I'm curious to know!
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