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Next up
Here is a quick showcase of level design and movement mechanics:
More screens of our game #Gamedev #Cyberpunk #BeatEmUp
Trying to implement enemies to our new game. Not perfect but it's a start.
Here is a quick showcase of our enemy mechanic:
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
My D&D art for my family so far (WIP if you couldn't tell)
Made my first ever animation.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/











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