Next up
Here is a quick showcase of level design and movement mechanics:
Main Protagonist design for Project Beat
#drawing #characterdesign #gamedev #conceptart #art #cyberpunk
Trying to implement enemies to our new game. Not perfect but it's a start.
Main Protagonist design with base attack idea
#drawing #characterdesign #gamedev #conceptart #art #cyberpunk #pixelart #gaming #music
Crafting system!
Here is a quick showcase of our enemy mechanic:
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿














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