Next up
Here is a quick showcase of our enemy mechanic:
Here is a quick showcase of level design and movement mechanics:
Trying to implement enemies to our new game. Not perfect but it's a start.
Crafting system!
Main Protagonist design with base attack idea
#drawing #characterdesign #gamedev #conceptart #art #cyberpunk #pixelart #gaming #music
Main Protagonist design for Project Beat
#drawing #characterdesign #gamedev #conceptart #art #cyberpunk
Have a good Boi
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)














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