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12
Game
Project Beat
3 years ago

Trying to implement enemies to our new game. Not perfect but it's a start.




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Here is a quick showcase of level design and movement mechanics:

Main Protagonist design for Project Beat

#drawing #characterdesign #gamedev #conceptart #art #cyberpunk

Crafting system!

Here is a quick showcase of our enemy mechanic:

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Our work is never over" they said.