Hard at it tonight setting up methods and events to handle the states of crops. with these up and running a crops state can be set through tool interaction, harvesting and the time manager which will process tiledata when the player sleeps, wipe the watered state. set the crops health and growth stage. When you walk into a map the game will run a processing method to get all crop tiles to match their state in the database. editing a tile directly changes the tiles database entry which can then be saved and loaded when the game is re opened
Next up
Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860
Lightweight object recoloring test. This test is looking at coloring defined areas with as little excess data as possible and uses NO mask maps, alternate materials and does not break object batching (won't melt the PC when you have hundreds of swatches!)
I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.
Some map progress since yesterday. some arcade cabinet props that just need some textures, tunnels had some more work put into it and the restaurant is slowly being built up.
Character bits! We're currently throwing together the character animation pieces for the new customization system :P
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
Grey boxing the first layout for the game, But got very distracted making this arcade tunnel. But its starting to take shape at least.
I know updates have been slow but there really isn't much to talk about when you're just tidying up existing code. We're looking at updating the art style to be just that bit nicer. The crop system working with an overhaul to interactions with tools.
Is he a... you know....
VERY early test of very basic systems in my new project. Do your work, keep the lights on, and everything will be fine. I really want to gush about some of the things not seen here, but will save that until they can be shown off. FnafKit who?











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