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Buttons jump scare test shot
Character customization: How and why bother? (expand)
I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.
The red sock continues his wandering of the multiverse for an object of great power. Taking on a fellow traveller on his way.
I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.
working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.
(Mines and menus preview build)
Available for testing now
Character bits! We're currently throwing together the character animation pieces for the new customization system :P
Finally, you can sell the fruits/veg of your labour. :)
Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.
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