
forgeworld map progress. after this batch of work done on it should be one the maps completed most quickly.
Next up
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
final design of the slaaneshi character at this stage done. full viewing of its model can be found at my subscribestar by becoming a patron.
current focus now is gameplay, character abilities, and player function in-depth work
testing the mood and ambience of things as i get player control systems wired into the text frontend.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
player UI is coming together.
map list.
not all these will get totally and completely done in every version but i plan to make them fully playable in their WIP state during its development state
current island progress greybox state in blender
ingame machines and gameplay build progressing.
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