
forgeworld map progress. after this batch of work done on it should be one the maps completed most quickly.
Next up
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
WIP assembled island map
HUD test
player UI is coming together.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
ingame machines and gameplay build progressing.
the UI states work now.
...
map list.
not all these will get totally and completely done in every version but i plan to make them fully playable in their WIP state during its development state
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.










0 comments