Game
Synthetic Onslaught

4 years ago

Current List of CHRONOS (Enemy) Units. Still more to come.

My lack of updates is due to me focusing on optimization of the game, and on that note a lot of progress has been made!




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This will be the day we we've waited for! "Ruby: Huntress of Vale" v 2.0.2 is now Available! New Ui! New custom voice overs! New tweaked combat mechanics! Xbox controller support! Additional post chapter 3 content! And more!

Synthetic Onslaught Re-Released?? Apparently packages had been set to private at some point, or maybe have been private for past few years, IDK. I was here upload a bugfix patch, but maybe this may actually release day for most of you... o.O Well enjoy!

I have exciting news! Synthetic Onslaught Is getting a revamp! A new Hub area, the return of the Fog of War, new enemies, etc! Read more below:

Remember way back when I experimented with visual novel style cutscenes? Well they are back!! And with backgrounds now too. Part of a new "Prologue Campaign".

Its been a while since I uploaded a video. Been working on some major bug fixes and optimizations. I'm pretty happy with the results!

Ruby: Huntress of Vale 2.0.11! Added some new combat + defensive options for Yang & Weiss!

Finally a graphic for your Base Panel, I bounced around from varying ideas like a Barracks, to a Dropship, or APC/Support Truck. But in the end, I settled on a Teleportation device. Check out the new graphic!

You may have noticed, but we are rebranding! "Ruby: A RWBY Fangame" is being renamed to "Ruby: Huntress of Vale"! Along with the name and logo changes, there is also UI and other changes coming as well!

Re-designing main menu!

New main menu artwork. Totally reminds me of early PS1 RPG with high pre rendered backgrounds and simple 3D characters on top.