Also "Ruby: Huntress of Vale" is participating in a large collaboration of RWBY Fan creators called "SMMR of RWBY" a month of videos and Live panels talking about RWBY and showcasing the talents of the fandom.
I recently took part in RWBY Fangame Panel 1 you can watch that here:
https://www.youtube.com/watch?v=xTKP7RNt9Oc
And I have another Behind the Scenes look at Animation and Combat design of Huntress of Vale premiering 6/22 you can watch that here:
https://www.youtube.com/watch?v=sEZn95G_MIA

Next up
I always wanted to make an anime style intro for "Ruby: A RWBY Fangame". Now I have one! Built in-engine, like cut scenes of the old 8 & 16 bit era. To save system resources, I made this using existing sprites I already had in the game. Coming soon!
We have all been in shock over the recent news that Rooster Teeth is closing down and the future of RWBY's IP is in question. However, despite of recent events, Huntress of Vale will continue to keep moving forward!
Well everyone, this will be the day we've waited for. “Ruby: A RWBY Fangame” v1.7.8 is now released! This is a major content update, with new story, new music, new art, new enemies, and gameplay mechanics. So much so, I made a new Trailer for the game!
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
WHO GAVE THIS GRIMM A MACHINE GUN?? Remnant is in trouble if these reach mass production... See Merlot's new Beowulf Soldiers in-game! Chapter 4 going to have fun new surprises!
"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P
You may have noticed, but we are rebranding! "Ruby: A RWBY Fangame" is being renamed to "Ruby: Huntress of Vale"! Along with the name and logo changes, there is also UI and other changes coming as well!
Video: https://youtu.be/cKJq0XOzgwg
Finally progress on switching between Player control and AI control Partners! That means you will be able to control Weiss in nest update! Also a new custom made track inspired by Jeff Williams by: Dali Rakhimkulov
To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.
i assume this is better than a neon yellow painted arrow...
Ruby: Huntress of Vale 2.0.11! Added some new combat + defensive options for Yang & Weiss!












1 comment