Next up
Something lurks in the depths of the glow-stone mine... You better pack some torches because you will need one for sure!
Its almost been a year since I developed "9:16" and im still proud of what I achieved! I tried to push the visuals to be as photorealistic as possible and keep the gameplay as immersive as I could. Give it a try and tell me what you think :)
As the glow stone cave was flooded and then isolated from the outside world for a few hundred years, it developed its own unique and oddly strange flora and fauna!
Super secret update friday!
Zombies are now a bit... Lets say "more motivated" in the darkness of the night!
Working on a new ship and looking for a name! The best suggestion will make it into the game :)
Post your suggestions on here or over at our discord. A winner will be picked within the next few days!
(The name should fit into the game's world)
Soon you will be a part of it.
Just uploaded a little prototype I made within just a few days for fun! Maybe someone will have some fun with it :)
You can built a little big ship and navigate through astroids. Thats it!
If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"
Those zip-lines were once used to transport goods from the mountains into the villages below but now they make a great (and fun) shortcut for all adventurers!
Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)
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