Next up
Released a very little very unfinished something!
Medieval times with zombies was always a thing I dreamed off so I messed around with the idea a bit in the past few weeks. This is by no means a finished game! But if you have fun with it: Go ahead!
Currently, I'm remaking a few assets to further beautify the game and increase the quality standards. Yesterday I made new pine trees to replace the rather simple old ones (that can be seen in the second picture)
I hope you like them :)
Something lurks in the depths of the glow-stone mine... You better pack some torches because you will need one for sure!
Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
A little sneak peek on the first Island you will be able to travel to by ship! This island features lush green vegetation, lots of flowers, new wildlife, and of course rare items and a few riddles ;)
If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"
Happy Devruary! Devruary Day 15 celebrates @ambercrowngames
! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?
Exploring uncharted Islands always comes with a risk! What creatures lurk in the dark forests? What treasures await you in the distant ruins?
Make sure to pack some soup because travelling between islands will soon come to RINSED!











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