1 year ago

currently working on an integrated camera info panel above the sprite info, so you can edit the camera x/y more accessibly than having to drag or use blocks.




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Here's the format of origami.

You first inherit the data from an existing block, then you can set various keys (including any you add yourself!), after which you add the block to the registry.

You see no lists in the process.

do you notice anything... fucking stupid i did?

camera zoom is kinda working

HELL YEAHHHH my block updates system is already more advanced and thorough than Paper Minecraft could ever dream of.

We're trialing a fully reorganised and overhauled VM for unsandboxed.org.

If you have any interest in extension/mod development, or are versed in the technical side of Scratch, I urge you to give us your feedback.

I figured out a way to make a very rudimentary world gen algorithm that has pseudo-randomness, but it's only fit for testing.

It's only a couple scripts though which is nice, but a full generator will need a lot more.

The two JSON extensions are available for testing in the Unsandboxed Discord Server.

I'll be releasing more, such as Clones Plus 2, when I can. Hopefully these'll make Unsandboxed a lot more... viable.

https://discord.gg/fS9Scxdx65

I'm so proud of this update stack scheme. It's made a system that is far closer to how Minecraft actually evaluates block updates.

Yes, i've tested stuff in-game too to analyse how each redstone component works. Very helpful for understanding BUs.