4 months ago

Currently working on the hub for my 3D platformer, missing a lot of geometry/textures however I designed this yard section of the map, it's very pretty, even has a water shader with depth.




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Testing some villain ideas. Using the same base as Aiko (the main character) so animations should be drag and drop.

Back to the debug area to test swimming, a new mechanic!

After some considering, going to push the desert back 1 level, and in place I'm going to be making this tropical turtle archipelago thing. It's mostly an excuse to experiment with the water mechanics.

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Day 2 vs. Day 1

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Greyboxing the northern lava section. I'm planning to add a lava pit that leads to the eastern ice cave. No lava right now though just use your imagination.

In engine top down view of the tropical map. Still missing bits, pieces, and detail. But I threw this together in like less than an hour lol.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Sometimes adventuring is tiring. Why not take a nap?