Next up
...added some rusty stuff... makes it more dangerous looking. First official enemy down.
Elevator WiP
pods produce vapor trails now
There is something magic about creating, texturing and animating your own characters and importing them 1:1 into a Game Project that you have to code on your own. Game Development is a lot of work, but darn rewarding! Who's with me?! :D
A short introduction video
Testing some audio for the first time.
The annoying shot sound is currently for the only weapon avilable... lol
Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away
Testing power-ups
radioactive ring weapon
Exterior Shot of the Tower Asylum, in which the story takes place.
...and Quick Update:
- Battling Point Light issues
- Getting the Elevator ready










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