Next up
...added some rusty stuff... makes it more dangerous looking. First official enemy down.
watched a video about urbexer's yesterday who went into a retired navy vessel. The detail of elements in such a ship is ridiculous. These valve handles and flanges I have modelled a while back in Blender, which I can finally put to good use.
Honored to have commissioned "Slimygoo", one of my favorite artists, to bring some coolness into this project. Super excited for this one!
You will find his art here:
https://slimygoo.newgrounds.com/
(btw: in the concept you can see a space-pod pilot taking shape)
My project is blowing bubbles...
Started working on the pick-up item mechanics.
The one from the screenshot is a simple energy re-filler.
more stuff to come...
37 DVDs of backing up graphics, sounds and project versions. For a game that is only 76MB in size (so far).
Who else uses optical to back things up, I wonder?
next space craft in
Well, Boys and Girls, thanks ya'll for checking the pinned thing post. Didn't quite expect that. - Today's on the menu, replacing the hanging spook logo" with a new title logo. The Tower's water tank. At least now Adam's Creek has a logo going. So long
Testing some audio for the first time.
The annoying shot sound is currently for the only weapon avilable... lol
pods produce vapor trails now










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