Next up
My project is blowing bubbles...
Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away
Testing power-ups
Testing some audio for the first time.
The annoying shot sound is currently for the only weapon avilable... lol
Cutscene snippet of "April's first encounter with Scarlett"
testing ze'Laza
pods produce vapor trails now
Elevator WiP
radioactive ring weapon
watched a video about urbexer's yesterday who went into a retired navy vessel. The detail of elements in such a ship is ridiculous. These valve handles and flanges I have modelled a while back in Blender, which I can finally put to good use.











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