Next up
...added some rusty stuff... makes it more dangerous looking. First official enemy down.
37 DVDs of backing up graphics, sounds and project versions. For a game that is only 76MB in size (so far).
Who else uses optical to back things up, I wonder?
My project is blowing bubbles...
pods produce vapor trails now
Testing some audio for the first time.
The annoying shot sound is currently for the only weapon avilable... lol
Exterior Shot of the Tower Asylum, in which the story takes place.
...and Quick Update:
- Battling Point Light issues
- Getting the Elevator ready
Started working on the pick-up item mechanics.
The one from the screenshot is a simple energy re-filler.
more stuff to come...
Well, Boys and Girls, thanks ya'll for checking the pinned thing post. Didn't quite expect that. - Today's on the menu, replacing the hanging spook logo" with a new title logo. The Tower's water tank. At least now Adam's Creek has a logo going. So long
Testing power-ups
Cutscene snippet of "April's first encounter with Scarlett"











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