Next up
testing ze'Laza
37 DVDs of backing up graphics, sounds and project versions. For a game that is only 76MB in size (so far).
Who else uses optical to back things up, I wonder?
Exterior Shot of the Tower Asylum, in which the story takes place.
...and Quick Update:
- Battling Point Light issues
- Getting the Elevator ready
radioactive ring weapon
Cutscene snippet of "April's first encounter with Scarlett"
watched a video about urbexer's yesterday who went into a retired navy vessel. The detail of elements in such a ship is ridiculous. These valve handles and flanges I have modelled a while back in Blender, which I can finally put to good use.
Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away
pods produce vapor trails now
Well, Boys and Girls, thanks ya'll for checking the pinned thing post. Didn't quite expect that. - Today's on the menu, replacing the hanging spook logo" with a new title logo. The Tower's water tank. At least now Adam's Creek has a logo going. So long
Elevator WiP











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