Next up
...added some rusty stuff... makes it more dangerous looking. First official enemy down.
37 DVDs of backing up graphics, sounds and project versions. For a game that is only 76MB in size (so far).
Who else uses optical to back things up, I wonder?
My project is blowing bubbles...
Elevator WiP
Cutscene snippet of "April's first encounter with Scarlett"
Testing some audio for the first time.
The annoying shot sound is currently for the only weapon avilable... lol
A short introduction video
testing ze'Laza
Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away
There is something magic about creating, texturing and animating your own characters and importing them 1:1 into a Game Project that you have to code on your own. Game Development is a lot of work, but darn rewarding! Who's with me?! :D











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