Next up
...added some rusty stuff... makes it more dangerous looking. First official enemy down.
Testing some audio for the first time.
The annoying shot sound is currently for the only weapon avilable... lol
Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away
WIP
radioactive ring weapon
next space craft in
watched a video about urbexer's yesterday who went into a retired navy vessel. The detail of elements in such a ship is ridiculous. These valve handles and flanges I have modelled a while back in Blender, which I can finally put to good use.
Testing power-ups
























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