Next up
Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away
Testing some audio for the first time.
The annoying shot sound is currently for the only weapon avilable... lol
Honored to have commissioned "Slimygoo", one of my favorite artists, to bring some coolness into this project. Super excited for this one!
You will find his art here:
https://slimygoo.newgrounds.com/
(btw: in the concept you can see a space-pod pilot taking shape)
🧸
Exterior Shot of the Tower Asylum, in which the story takes place.
...and Quick Update:
- Battling Point Light issues
- Getting the Elevator ready
topology of our main character model so far
radioactive ring weapon
My project is blowing bubbles...
Here is a new render of part of a house you may come to be very familiar with in the Full Game of HGE...
pods produce vapor trails now



















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