Next up
Well, Boys and Girls, thanks ya'll for checking the pinned thing post. Didn't quite expect that. - Today's on the menu, replacing the hanging spook logo" with a new title logo. The Tower's water tank. At least now Adam's Creek has a logo going. So long
Testing some audio for the first time.
The annoying shot sound is currently for the only weapon avilable... lol
Started working on the pick-up item mechanics.
The one from the screenshot is a simple energy re-filler.
more stuff to come...
4 minute test play of ALPHA 02052023
Marks almost 2 months of development. Proud moment of "I've made a thing!"
Whoever wants to test the game, be my guest. It's on itch.io (and can't be found , lol).
PLEASE toy freddy i NEED thisss
wipp
...added some rusty stuff... makes it more dangerous looking. First official enemy down.
Honored to have commissioned "Slimygoo", one of my favorite artists, to bring some coolness into this project. Super excited for this one!
You will find his art here:
https://slimygoo.newgrounds.com/
(btw: in the concept you can see a space-pod pilot taking shape)
the oblitus casa crew but with classic desings
Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away




















4 comments