Game
Adam's Creek

3 years ago

There is something magic about creating, texturing and animating your own characters and importing them 1:1 into a Game Project that you have to code on your own. Game Development is a lot of work, but darn rewarding! Who's with me?! :D




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...added some rusty stuff... makes it more dangerous looking. First official enemy down.

Cutscene snippet of "April's first encounter with Scarlett"

Testing power-ups

Speedrun of modelling is almost done

Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away

RELEASE ME!!! Thanks to @skvllycat for the Audio Design.

watched a video about urbexer's yesterday who went into a retired navy vessel. The detail of elements in such a ship is ridiculous. These valve handles and flanges I have modelled a while back in Blender, which I can finally put to good use.

A short introduction video

The celebrate poster is as ā€œPlaceholderā€ for now.

37 DVDs of backing up graphics, sounds and project versions. For a game that is only 76MB in size (so far).

Who else uses optical to back things up, I wonder?