Game
Adam's Creek

3 years ago

There is something magic about creating, texturing and animating your own characters and importing them 1:1 into a Game Project that you have to code on your own. Game Development is a lot of work, but darn rewarding! Who's with me?! :D




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4 minute test play of ALPHA 02052023

Marks almost 2 months of development. Proud moment of "I've made a thing!"

Whoever wants to test the game, be my guest. It's on itch.io (and can't be found , lol).

Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away

radioactive ring weapon

Some renders I made a while ago.

Goodnight!

My project is blowing bubbles...

Also, my new desktop image i made. I will be slowly updating it everyday.

Cutscene snippet of "April's first encounter with Scarlett"

Started working on the pick-up item mechanics.

The one from the screenshot is a simple energy re-filler.

more stuff to come...

rigging time

37 DVDs of backing up graphics, sounds and project versions. For a game that is only 76MB in size (so far).

Who else uses optical to back things up, I wonder?