Next up
watched a video about urbexer's yesterday who went into a retired navy vessel. The detail of elements in such a ship is ridiculous. These valve handles and flanges I have modelled a while back in Blender, which I can finally put to good use.
37 DVDs of backing up graphics, sounds and project versions. For a game that is only 76MB in size (so far).
Who else uses optical to back things up, I wonder?
Cutscene snippet of "April's first encounter with Scarlett"
New and Improved
Elevator WiP
Merry Christmas everyone!
I hope you all had a wonderful holiday ^^
Exterior Shot of the Tower Asylum, in which the story takes place.
...and Quick Update:
- Battling Point Light issues
- Getting the Elevator ready
Part of a cutscene.
Trying to rework my project for the HDRP rendering pipeline, after mistakenly and unknowingly having used the standard rendering pipeline. It broke a lot of things, but now I can use SSS and much more cool stuff. Bit of a set-back.
MONTHLY WIPS: DECEMBER
Started working on the pick-up item mechanics.
The one from the screenshot is a simple energy re-filler.
more stuff to come...



















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