Next up
...added some rusty stuff... makes it more dangerous looking. First official enemy down.
Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away
Testing some audio for the first time.
The annoying shot sound is currently for the only weapon avilable... lol
The new early WIP Clara model for Achluophobia
modeled by @Kyesen ![]()
Discord:https://discord.gg/5edJ5PGkj
Cutscene snippet of "April's first encounter with Scarlett"
Disgusting.
A short introduction video
Started working on the pick-up item mechanics.
The one from the screenshot is a simple energy re-filler.
more stuff to come...
Well, just a reupload to save this on my profile
watched a video about urbexer's yesterday who went into a retired navy vessel. The detail of elements in such a ship is ridiculous. These valve handles and flanges I have modelled a while back in Blender, which I can finally put to good use.



















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