Next up
watched a video about urbexer's yesterday who went into a retired navy vessel. The detail of elements in such a ship is ridiculous. These valve handles and flanges I have modelled a while back in Blender, which I can finally put to good use.
Elevator WiP
My project is blowing bubbles...
Some the Prototype renders i made because i was bored
Testing power-ups
A few feet below the ground... (n also happy bday to me !! _w-)
...added some rusty stuff... makes it more dangerous looking. First official enemy down.
Exterior Shot of the Tower Asylum, in which the story takes place.
...and Quick Update:
- Battling Point Light issues
- Getting the Elevator ready
Action Minis | Recruit character for #gamedev
(https://sketchfab.com/joaobaltieri/collections/action-minis-15f0โฆ)
๐More infos, assets and exclusive content:ย http://joaobaltieri.com/๐
Part of a cutscene.
Trying to rework my project for the HDRP rendering pipeline, after mistakenly and unknowingly having used the standard rendering pipeline. It broke a lot of things, but now I can use SSS and much more cool stuff. Bit of a set-back.



















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