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Day 2 of not gamedevving about Trauma Pets
Taking another day off for the first time in a minute. The sun outside is real nice, and i don't feel like working for a change. I'll use the occasion to spam my Backloggd, if you care https://backloggd.com/u/Nuskadamo/
Today i almost forgot to post.
Day 23 of gamedevving about Trauma Pets
Today i've compiled a really long lost of largely inconsequential but bothersome stuff that needed to be reworked, and did everything in it, plus more because i was bored. I'm waiting for something important.
Day 17 of gamedevving about Trauma Pets
Like it's been the case for the weeks before, sunday tends to be when i'm at my most productive. Everything i set out to do, i did, and i found ways to improve on stuff i wasn't even thinking of prior. Good session.
Day 20 of gamedevving about Trauma Pets
I dedicated most of my energies on polishing up and improving a fairly obscure mechanic within the game, and as superflous of a session this may have been, i'm just just glad i can finally move on from that stuff.
Day 26 of gamedevving about Trauma Pets but WHO THE FUCK CARES ABOUT THAT the sprite for Martha has been finalized and it looks fucking incredible! Big shoutouts to my cool opossum wife for turning my silly design into reality!
This is a very difficult post for me to make.
Yesterday i said i wasn't in the mood to do any programming, but actually ended up doing quite a lot of it later that evening, making today actually day 25 of gamedevving about Trauma Pets. Please forgive me.
I like to dabble with clay, then i edit it on krita
Day 18 of gamedevving about Trauma Pets
The screenshots have been updated once again! Lots of small graphical and gameplay tweaks have been made in the last week or so and i was gonna die if i didn't showcase them as soon as possible, see you tomorrow!












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