Game
Gnomes and Gardens

3 years ago

Daisies are now wild tiles.  Scoring bells a lot easier which is another problem I wanted to solve.

Single player is more difficult.  You can't remove flowers and you have to place a flower every round.

There is now six of each flower to increase variety.




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Added an adrenaline meter

"Shank your Friends!" is now complete! Here is an exceedingly dumb trailer I made for the game. The game is barely playable, but boy did I learn a lot about how to make an online multiplayer game.

I made a new moon level that plays around with gravity.

I polished up the character creation some.

Lastly, I made a Where's Waldo game using Altercation.

I'm on Twitch on Mondays and Tuesday from 6:00 to 8:00 PM EST at https://www.twitch.tv/ryanspetersongames

After a week of confusion and frustration I finally got online multiplayer working for my game. So much polish to do now.

Updated night to be brighter and less common

I also shrank maximum island sizes to improve performance

Added a lot more atmosphere

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/