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Hey, your game sounds awesome! I’d recommend doing the following to turn it into a bigger success on Game Jolt!

1. Post about your game, news and updates in as many communities as it makes sense! Communities like Game Dev or Arts n Crafts will get your posts in front of thousands of users! Find more communities here: https://gamejolt.com/communities.
2. Write a bio on your profile. A complete profile always looks more legitimate in the eyes of the community. This is a great place to add in your website or other social channels.
3. Post and update your followers frequently to stay on their radar! 

Pick the best flowers, move into place, and plant those flowers next to each other for maximum beauty!

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Goal

Score the most points by planting flowers next to each other. The game ends when all the spaces are filled or when a player cannot draw a flower.

Turn (In order)

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Draw flower

Draw a flower tile from the Flower Shop or from the top of the draw pile.

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Move Gnome (optional)

You may move your gnome up to two spaces orthogonally.

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Reaping (optional)

You may remove a flower that you own from any space around your gnome orthogonally.

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Plant flower (optional)

You may plant your flower in any open space around your gnome orthogonally.

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Scoring

Daisy - A single daisy scores 1 point per flower. Also counts a the same type as adjacent flowers.

Tulip - A set of 2 adjacent tulips scores 2 points per flower.

Lilac - A set of 3 adjacent flowers in a line scores 3 points per flower.

Bell - A set of 4 adjacent bells in a square scores 5 points per flower.

Shrub - A set of adjacent shrubs scores more points the more shrubs that are next to each other

Chrysanthemum - A single chrysanthemum scores 1 point for each different adjacent flower by type.

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This is the digital version of my board game prototype. For more information on the tabletop version visit https://www.ryanspeterson.com/gnomes-and-gardens.html

Links:

#boardgame #gnome #garden #gardengnome #multiplayer #puzzle #strategy #other



all-ages

Daisies are now wild tiles.  Scoring bells a lot easier which is another problem I wanted to solve.

Single player is more difficult.  You can't remove flowers and you have to place a flower every round.

There is now six of each flower to increase variety.